Starfield has "fewest bugs that any game from Bethesda has ever shipped with", Microsoft says

https://lemm.ee/post/31124

Starfield has "fewest bugs that any game from Bethesda has ever shipped with", Microsoft says - lemm.ee

I'll believe it when I see it. I'm not preordering anything anymore.
Yeah how can they say it has the "fewest bugs any Bethesda game has shipped with" when the game hasn't shipped yet??

Yeah how can they say it has the “fewest bugs any Bethesda game has shipped with” when the game hasn’t shipped yet??

Issue tracking has been a part of software development since the beginning. They know and have always known roughly how many bugs they have shipped games with. Just like any company that releases a product knows roughly how many bugs they are shipping with. I pretty much gaurantee you that any software that has ever been released has had a huge backlog of bugs of varying levels of importance sitting on some form of backlog.

So, it's pretty straightforward for them to know how this game is comparing against their previous releases. Not to say that there won't be plenty of bugs that have been missed, but that's not really the point.

But it hasn't been shipped yet? Plenty of developers have shipped out a game they believed to be bug free only for the players to discover hundreds of missed bugs on launch day.

Plenty of developers have shipped out a game they believed to be bug free only for the players to discover hundreds of missed bugs on launch day.

You are mistaken if you believe that developers believe the games they ship are "bug free", and I would bet that many of the bugs you think are "missed" are actually already known on an internal issue tracker somewhere. But those bugs were determined to be shippable. And again, that's not specific to games, but software in general.

They’ve probably never heard of a Sprint either. For those that don’t know they call it that because it’s the process where the project lead runs from all the bugs by shoving them all away from everyone’s purview.