Starfield has "fewest bugs that any game from Bethesda has ever shipped with", Microsoft says

https://lemm.ee/post/31124

Starfield has "fewest bugs that any game from Bethesda has ever shipped with", Microsoft says - lemm.ee

Oh no! What is the Spiffing Brit going to make a new video about?! 🤣
Maybe just about how it is genuinely perfectly balanced with no exploits đź«–
Most bugs don't show themselves right away, once it releases the combined play hours of all the internal testing will be surpassed within the first day. That's why there were 3 (so far) duplication glitches found in TOTK immediately when Nintendo had been looking for that sort of thing all throughout the development of the game.
Let's say 500,000 people download it on launch day and start playing it immediately and each play for an average of 6 hours, that's 3,000,000 hours of combined playtime.
Unless they have an enormous beta community they haven't got anywhere near that amount of testing in on the game.
I'm not saying there's not going to be less bugs than previous games, I do believe them on that because it being a flagship game from Xbox game studios they're going to put a lot of pressure on the team to get it right, but don't take that to mean there's no bugs at all and especially no game-breaking ones.
Keep your expectations tempered and please don't pre-order games.
I'll believe it when I see it. I'm not preordering anything anymore.
Yeah how can they say it has the "fewest bugs any Bethesda game has shipped with" when the game hasn't shipped yet??
And the devs are probably in bugfixing/last minute polish phase right now since the game is out in a few months, it's way too early to tell.

Yeah how can they say it has the “fewest bugs any Bethesda game has shipped with” when the game hasn’t shipped yet??

Issue tracking has been a part of software development since the beginning. They know and have always known roughly how many bugs they have shipped games with. Just like any company that releases a product knows roughly how many bugs they are shipping with. I pretty much gaurantee you that any software that has ever been released has had a huge backlog of bugs of varying levels of importance sitting on some form of backlog.

So, it's pretty straightforward for them to know how this game is comparing against their previous releases. Not to say that there won't be plenty of bugs that have been missed, but that's not really the point.

But it hasn't been shipped yet? Plenty of developers have shipped out a game they believed to be bug free only for the players to discover hundreds of missed bugs on launch day.

Plenty of developers have shipped out a game they believed to be bug free only for the players to discover hundreds of missed bugs on launch day.

You are mistaken if you believe that developers believe the games they ship are "bug free", and I would bet that many of the bugs you think are "missed" are actually already known on an internal issue tracker somewhere. But those bugs were determined to be shippable. And again, that's not specific to games, but software in general.

They’ve probably never heard of a Sprint either. For those that don’t know they call it that because it’s the process where the project lead runs from all the bugs by shoving them all away from everyone’s purview.
The bar to beat is not that high. If you don't clip out on the starting cut scene 10% of the times it already beats Skyrim's release.

I never clipped it during the cutscene of Skyrim, I don't think.

It's hard to be totally sure though because I've definitely had the cart go for a tumble.

If you play the game without capping at 60fps the cart goes tumbling down the mountain because bethesda are incompetent...

Is it just me or does ist sound like Trump?

"Nobody knows games better than me, believe me. Starfield, my incredible creation, will have fewer bugs than any game in history. I guarantee it, folks!"

The fewest - so 1 less?
sssh don't point out the weasel words
Ha! Nice try to get us to preorder, Todd Howard!!
Its cute that anyone would think this meant anything to anyone familiar with Bethesda games.

Sooo slightly less crammed with them?

I mean i get it. They make super open world games that are very free form. Its got to be near impossible to make a bug free experience. As long as they still allow missing, they can get away with a lot.

But fallout 76 was a mistake. It will be a long week before i forget that.

I mean allow modding. Cant edit my posts on ios yet…
I have been working for 7 years on a 2D game that I has features they have announced. I don't know whether to feel happy for them to make the game of my dreams or disappointed for having to rethink my project
I mean Starfield took a lot from NMS, which took a lot from other craft-likes and space games. If your game has enough character and differents (ex. Being 2D like you said) it shouldn't matter.
Thank you for your support! , that's true , 2D is such a difference already, the combat is bullet hell type which definitely changes the FPS
got any videos of it?
Sure check out the steam page: https://store.steampowered.com/app/2329800/Away_To_The_Stars/
Knowing Bethesda that doesn't say much.
Bethesda continuing to set the bar so low that even they can clear it!
Isn't that just... Bethesda improving?
I hope that can be Bethesda improving, would be really nice. but at the same time, having less bugs when you're knovn to have many many bugs shouldn't be too hard an improvement

OK, on one side, 9999 is less than 10000 and it doesn't make it any better. On another side, Microsoft is literally the one selling you the game. What the hell are they going to say? "Oh yeah, BTW, this is an unusable bug ridden fest! Hahaha! Bethesda right?"

Next on the news, ExxonMobil says CO2 emissions are not that bad... Jfc

Would Microsoft say...it just works? :D
It's going to have very few bugs. The number of unintended features will be high, though.
https://www.youtube.com/watch?v=YPN0qhSyWy8
https://www.youtube.com/watch?v=YPN0qhSyWy8
Microsoft also says their OS is good
…and they said Vista was better than XP.. Win 8 was better than 7.. Win 11 is better than Win 10. I’m not sure Microsoft is the best at compare/contrast.
Company says it's latest product is the best ever
The fewest bugs that their QA team has found. But everyone knows the real QA testing starts on release day.
I'm not great at high-level maths like that, but can infinities be sized different in a way that makes a comparison of quantity valid?
There is the same number of even numbers as there are even and odd numbers.
Cardinality of the continuum - Wikipedia

Yes! There's actually two facets to consider:

  • Infinities can be countable or uncountable:

    • The set of integers is a countable infinity. This is pretty obvious, since you can easily count from one member to the next.

    • The set of irrational numbers is an uncountable infinity. This is because if I give you one member, you can't give me an objectively "next" one. There's infinitely many choices.

      Example: I say what's the next member of the set of irrational numbers after 1.05? Well, there's 1.050001, 1.056, etc.

  • Can a member of an infinite set be mapped to a corresponding member of another infinite set? And if so, how?

    Spoiler, there are three different ways: surjective, injective, and bijective.

  • In this situation, the sets are both countable. QA can open bug #1, bug #2, etc. It's also - for now - at least a surjective mapping of Starfield bugs -> Skyrim bugs. Because they're both countable, for each bug in Starfield you can find at least one bug in Skyrim (because it's a known bigger set at the moment).

    But we don't know more than that right now.

    Injective, Surjective and Bijective

    I love that this comment represents more work I to the issue of bugs than Bethesda bothers with.
    Okay so it has one less bug than the others... so still a massive amount of bugs
    That’s one of the least reassuring statements I’ve ever seen a company make about their own product. They’re basically saying “it sucks less than the other stuff we’ve crapped out!”
    Not saying it or acknowledging the track record would have probably been better imho
    Fewer than infinity is still infinity. That being said, the Starfield deep dive from the other day made the game look amazing. I hope it's good.
    i can’t wait to give it a spin
    X to doubt, but I will be pleasantly surprised if it’s true
    Oh really? The famous and trustworthy reviewer of games 'Microsoft' is saying this? Are they competing with IGN next?
    Do they have any idea how little that narrows it down?
    Even if it's 'the fewest bugs' by Bethesda standards it could still be pretty danged buggy lol
    But did you see the sheer number of bugs on launch in previous Bethesda games? This is like saying "lighters are the least dangerous fire yet." Shit's still gonna burn your house down, yo.

    I'd say my thoughts on that quote is:

    Weird flex, but okay