Are you going to get a Vision Pro?
Lol not for shit
83.9%
😍
16.1%
Poll ended at .
@yezzer my daughter was dancing round the living room telling me to buy it. It was such an unecpected reaction. She has no interest in the Meta headsets. I think, it’s the AR pass-through view that sold her
@iestynx @yezzer Unfortunately the passthrough is probably also the thing you get the least realistic impression of from Apple's marketing that pretends you can basically see through it while in reality your view is going to be limited by the optics and the resolution will not be close to what you see when you look at the world with your own eyes.
@73ms @yezzer seems like it’s very close according to all the impressions I’ve read
@iestynx @yezzer The impressions I've read or seen from VR industry journalists like Ben Lang of Road to VR and Tested's Norman Chan didn't really agree. Norm said passthrough is "lower end of HD" and Ben Lang said something like it doesn't fully do justice to the display quality and will probably be a couple of generations before "retina"-level but that it does pass his test of being able to read his phone screen.
@73ms @yezzer that’s good to know. I’ll look them up. Probably depends on the journalists experience before going in. I have very nit picky eyes, so I’d probably notice it, where as my wife wouldn’t be able to tell the difference. 😆
@iestynx @73ms think I've read all of reviews from people I trust. Doesn't seem like a big issue from the rather controlled demo.
First Impressions of Vision Pro and VisionOS

In the same way that the introduction of multitouch with the iPhone removed a layer of conceptual abstraction — instead of touching a mouse or trackpad to move an on-screen pointer to an object on screen, you simply touch the object on screen — VisionOS removes a layer of abstraction spatially.

Daring Fireball

@yezzer @iestynx I'd rely more on people who are very experienced with this kind of tech because #VR and #AR tend to have a "wow" factor especially when you first briefly try a good device.

I don't doubt that this is the best passthrough AR that is going to be widely available so far and I'm glad Apple is making a lot more people interested in this space. At the same time people often get disappointed by these devices because they have too high expectations.

@73ms @yezzer @gruber is known to have had eye issues in the past, so for some it might look as good as reality
@73ms @iestynx as a vr dev since dk1, uploadvr, roadtovr, and tested are the only ones I actually trust to give a decent review tbh
@yezzer @73ms Tested as in Adam Savage?
@iestynx @yezzer Yes, Adam Savage's Tested. Norman Chan covers VR/AR for the channel.