You confronted the Giant Crab!
---
🦁 Giant Crab
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 14/14
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
94.1%
βš”οΈ Melee, one-handed [1d6]
5.9%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Crab with your Spell Attack for 3 damage.
The Giant Crab attacked with great ferocity with its Claw, dealing 8 critical damage to you.
---
🦁 Giant Crab
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 11/14
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
46.7%
βš”οΈ Melee, one-handed [1d6]
6.7%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
46.7%
Poll ended at .
You managed to hit the Giant Crab for 5 damage with your Spell Attack.
The Giant Crab attacked with its Claw, you took 2 damage.
---
🦁 Giant Crab
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 6/14
πŸ›‘οΈ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
88.9%
βš”οΈ Melee, one-handed [1d6]
5.6%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
5.6%
Poll ended at .
You successfully hit the Giant Crab with your Spell Attack for 6 damage.
You won the battle, killing the Giant Crab.
+2πŸͺ™ +25✨
---
You encounter a 🦁 Giant Sea Horse
❀️ 3-30 🌊 ❕1/2 ✨ 100
βš”οΈ Fight!
10.5%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
47.4%
🏘️ Go to Town
42.1%
Poll ended at .
You sat down and caught your breath, regaining 10 hitpoints.
---
Ahead of your path, you see a 🌱 Violet Fungus
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
60%
πŸ₯· Avoid
20%
🏘️ Go to Town
20%
Poll ended at .
You confronted the Violet Fungus!
---
🌱 Violet Fungus
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
42.9%
πŸ‘Š Melee, unarmed [2]
0%
🏹 Ranged, thrown [1d6] ⬇️
7.1%
πŸƒ Run!
50%
Poll ended at .
You deftly got away!
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Merfolk
❀️ 4-18 🌊 ❕1/8 ✨ 25
βš”οΈ Fight!
66.7%
πŸ₯· Avoid
4.8%
🏘️ Go to Town
28.6%
Poll ended at .
You confronted the Merfolk!
---
πŸ§β€β™‚οΈ Merfolk
❀️❀️❀️❀️❀️❀️❀️❀️❀️ 9/9
πŸ›‘οΈ 11 🌊
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d6]
72.7%
🏹 Ranged, thrown [1d6]
13.6%
πŸ‘Š Melee, unarmed [2] ⬇️
0%
πŸƒ Run!
13.6%
Poll ended at .
You managed to hit the Merfolk for 7 damage with your Melee Attack.
---
πŸ§β€β™‚οΈ Merfolk
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/9
πŸ›‘οΈ 11 🌊
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d6]
78.6%
🏹 Ranged, thrown [1d6]
21.4%
πŸ‘Š Melee, unarmed [2] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Merfolk with your Melee Attack for 4 damage.
The Merfolk died.
+1πŸͺ™ +25✨
---
Ahead of your path, you see a πŸ‰ Pseudodragon
❀️ 4-10 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
43.5%
πŸ₯· Avoid
4.3%
🏘️ Go to Town
52.2%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
3.4%
πŸ›’ Shop
13.8%
πŸ›Œ Long Rest (+❀️ +🎲)
75.9%
🏑 Retire (campaign ends)
6.9%
Poll ended at .
You drifted off to sleep, regaining 0 hitpoints and 1 hitdice when you woke.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
25%
πŸ›’ Shop
60.7%
πŸ›Œ Long Rest (+❀️ +🎲)
14.3%
🏑 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
πŸŽ’
πŸ—‘οΈ Spear [1d6+1, +3] πŸ›‘οΈ Shield πŸ›‘οΈ Hide Armor [16]
πŸ—‘οΈ Dagger [1d4+2, +4] ~ 1H L T (-2πŸͺ™)
6.9%
πŸ—‘οΈ Sling [1d4+2, +4] ~ 1H (-1πŸͺ™)
0%
πŸ›‘οΈ Chain Shirt [17] (-45πŸͺ™)
86.2%
↩️ Back to Town
6.9%
Poll ended at .
You found the Chain Shirt a great deal and decided to buy it.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
70%
πŸ›’ Shop
3.3%
πŸ›Œ Long Rest (+❀️ +🎲)
23.3%
🏑 Retire (campaign ends)
3.3%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🧟 Worg
❀️ 8-44 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/worg.png
βš”οΈ Fight!
34.5%
πŸ₯· Avoid
62.1%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
3.4%
Poll ended at .
πŸ”„
---
🧟 Worg
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 13
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/worg.png
1️⃣ Thunderwave [2d8]
62.5%
βš”οΈ Melee, one-handed [1d6]
4.2%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
33.3%
Poll ended at .
The Worg used its Bite perfectly, dealing 20 critical damage to you.
You briefly lost consciousness, but managed to regain your footing.
You successfully hit the Worg with your Spell Attack for 2 damage.
---
🧟 Worg
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 21/23
πŸ›‘οΈ 13
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/worg.png
1️⃣ Thunderwave [2d8]
16.7%
βš”οΈ Melee, one-handed [1d6]
0%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
83.3%
Poll ended at .
You easily managed to run away!
---
Ahead of your path, you see a 🦁 Raven
❀️ 1-3 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
13.8%
πŸ₯· Avoid
6.9%
β›Ί Short Rest (+❀️ -🎲)
10.3%
🏘️ Go to Town
69%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
3.3%
πŸ›Œ Long Rest (+❀️ +🎲)
93.3%
🏑 Retire (campaign ends)
3.3%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 17 more hitpoints and 1 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
56.5%
πŸ›’ Shop
43.5%
πŸ›Œ Long Rest (+❀️ +🎲)
0%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
78.6%
πŸ₯· Avoid
21.4%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Awakened Shrub!
---
🌱 Awakened Shrub
❀️❀️❀️❀️❀️ 5/5
πŸ›‘οΈ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
1️⃣ Thunderwave [2d8]
71.9%
πŸ‘Š Melee, unarmed [2]
9.4%
βš”οΈ Melee, one-handed [1d6] ⬇️
18.8%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Awakened Shrub with your Spell Attack for 7 damage.
The Awakened Shrub fell, ending the battle.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Mastiff
❀️ 2-9 ❕1/8 ✨ 25
βš”οΈ Fight!
91.3%
πŸ₯· Avoid
4.3%
β›Ί Short Rest (+❀️ -🎲)
4.3%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Mastiff!
---
🦁 Mastiff
❀️❀️ 2/2
πŸ›‘οΈ 12
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
14.8%
βš”οΈ Melee, one-handed [1d6]
55.6%
πŸ‘Š Melee, unarmed [2]
29.6%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Mastiff for 2 damage with your Melee Attack.
You won the battle, killing the Mastiff.
+2πŸͺ™ +25✨
---
In the distance you see a 🌱 Violet Fungus
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
56%
πŸ₯· Avoid
28%
β›Ί Short Rest (+❀️ -🎲)
8%
🏘️ Go to Town
8%
Poll ended at .
You engaged the Violet Fungus!
---
🌱 Violet Fungus
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 17/17
πŸ›‘οΈ 5
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
95.8%
βš”οΈ Melee, one-handed [1d6]
4.2%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Spell Attack for 4 damage.
---
🌱 Violet Fungus
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 13/17
πŸ›‘οΈ 5
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
81.5%
βš”οΈ Melee, one-handed [1d6]
18.5%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Spell Attack for 2 damage.
---
🌱 Violet Fungus
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 11/17
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
90.9%
πŸ‘Š Melee, unarmed [2]
9.1%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Melee Attack for 7 damage.
The Violet Fungus attacked with its Multiattack, you took 7 damage.
---
🌱 Violet Fungus
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/17
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
94.4%
πŸ‘Š Melee, unarmed [2]
0%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
5.6%
Poll ended at .
You successfully hit the Violet Fungus with your Melee Attack for 2 damage.
---
🌱 Violet Fungus
β€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 2/17
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d6]
86.4%
πŸ‘Š Melee, unarmed [2]
13.6%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 2 damage.
You won the battle, killing the Violet Fungus.
+2πŸͺ™ +50✨
---
In the distance you see a 🦁 Frog
❀️ 1-3 ❕0 ✨ 0
βš”οΈ Fight!
15%
πŸ₯· Avoid
10%
β›Ί Short Rest (+❀️ -🎲)
60%
🏘️ Go to Town
15%
Poll ended at .
You sat down and caught your breath, regaining 7 hitpoints.
---
You encounter a 🦁 Cat
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
59.1%
πŸ₯· Avoid
9.1%
🏘️ Go to Town
31.8%
Poll ended at .
You engaged the Cat!
---
🦁 Cat
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
60.9%
πŸ‘Š Melee, unarmed [2]
4.3%
🏹 Ranged, thrown [1d6] ⬇️
13%
πŸƒ Run!
21.7%
Poll ended at .
You managed to hit the Cat for 4 damage with your Melee Attack.
You won the battle, killing the Cat.
+1πŸͺ™ +10✨
---
You encounter a 🦁 Scorpion
❀️ 1-3 ❕0 ✨ 10
βš”οΈ Fight!
82.4%
πŸ₯· Avoid
0%
🏘️ Go to Town
17.6%
Poll ended at .
You confronted the Scorpion!
---
🦁 Scorpion
❀️ 1/1
πŸ›‘οΈ 11
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
61.1%
πŸ‘Š Melee, unarmed [2]
33.3%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
5.6%
Poll ended at .
The Scorpion attacked with its Sting, you took 1 damage.
---
🦁 Scorpion
❀️ 1/1
πŸ›‘οΈ 11
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
63.6%
πŸ‘Š Melee, unarmed [2]
31.8%
🏹 Ranged, thrown [1d6] ⬇️
0%
πŸƒ Run!
4.5%
Poll ended at .
You managed to hit the Scorpion for 7 damage with your Melee Attack.
You won the battle, killing the Scorpion.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🦁 Deer
❀️ 1-8 ❕0 ✨ 10
βš”οΈ Fight!
87.5%
πŸ₯· Avoid
0%
🏘️ Go to Town
12.5%
Poll ended at .
You engaged the Deer!
---
🦁 Deer
❀️❀️❀️ 3/3
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
80%
πŸ‘Š Melee, unarmed [2]
5%
🏹 Ranged, thrown [1d6] ⬇️
15%
πŸƒ Run!
0%
Poll ended at .
You took 3 damage from the Deer's Bite.
---
🦁 Deer
❀️❀️❀️ 3/3
πŸ›‘οΈ 13
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
88.2%
πŸ‘Š Melee, unarmed [2]
0%
🏹 Ranged, thrown [1d6] ⬇️
11.8%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Deer for 5 damage.
You killed the Deer.
+1πŸͺ™ +10✨
---
In the distance you see a 🦁 Poisonous Snake
❀️ 1-4 ❕1/8 ✨ 25
βš”οΈ Fight!
45.8%
πŸ₯· Avoid
12.5%
🏘️ Go to Town
41.7%
Poll ended at .
You confronted the Poisonous Snake!
---
🦁 Poisonous Snake
❀️ 1/1
πŸ›‘οΈ 13
❕1/8
✨ 25
βš”οΈ Melee, one-handed [1d6]
60.9%
πŸ‘Š Melee, unarmed [2]
17.4%
🏹 Ranged, thrown [1d6] ⬇️
17.4%
πŸƒ Run!
4.3%
Poll ended at .
You successfully hit the Poisonous Snake with your Melee Attack for 6 damage.
You won the battle, killing the Poisonous Snake.
+2πŸͺ™ +25✨
---
Ahead of your path, you see a 🦁 Quipper
❀️ 1-3 🌊 ❕0 ✨ 10
βš”οΈ Fight!
68.4%
πŸ₯· Avoid
0%
🏘️ Go to Town
31.6%
Poll ended at .
You confronted the Quipper!
---
🦁 Quipper
❀️❀️❀️ 3/3
πŸ›‘οΈ 13 🌊
❕0
✨ 10
βš”οΈ Melee, one-handed [1d6]
73.7%
🏹 Ranged, thrown [1d6]
26.3%
πŸ‘Š Melee, unarmed [2] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Quipper for 7 damage.
The Quipper died.
+1πŸͺ™ +10✨
---
Ahead of your path, you see a 🌱 Awakened Shrub
❀️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
βš”οΈ Fight!
46.2%
πŸ₯· Avoid
0%
🏘️ Go to Town
53.8%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
5.6%
πŸ›Œ Long Rest (+❀️ +🎲)
94.4%
🏑 Retire (campaign ends)
0%
Poll ended at .
You drifted off to sleep, regaining 4 hitpoints and 1 hitdice when you woke.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
31.3%
πŸ›’ Shop
43.8%
πŸ›Œ Long Rest (+❀️ +🎲)
25%
🏑 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
πŸŽ’
πŸ—‘οΈ Spear [1d6+1, +3] πŸ›‘οΈ Shield πŸ›‘οΈ Chain Shirt [17]
πŸ—‘οΈ Dagger [1d4+2, +4] ~ 1H L T (-2πŸͺ™)
20%
πŸ›‘οΈ Studded Leather Armor [16] (-20πŸͺ™)
5%
πŸ›‘οΈ Hide Armor [16] (+15πŸͺ™)
5%
↩️ Back to Town
70%
Poll ended at .
You left the shop.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
58.3%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
41.7%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🦁 Giant Badger
❀️ 6-20 ❕1/4 ✨ 50
βš”οΈ Fight!
100%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Badger!
---
🦁 Giant Badger
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 10/10
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
77.8%
βš”οΈ Melee, one-handed [1d6]
22.2%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
0%
Poll ended at .
You used your Spell Attack to hit the Giant Badger for 6 damage.
You took 2 damage from the Giant Badger's Bite.
---
🦁 Giant Badger
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/10
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
70.6%
βš”οΈ Melee, one-handed [1d6]
23.5%
πŸ‘Š Melee, unarmed [2]
5.9%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Badger with your Spell Attack for 3 damage.
The Giant Badger dealt a critical blow to you with its Bite, you took 11 damage.
---
🦁 Giant Badger
β€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 1/10
πŸ›‘οΈ 10
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
36.8%
βš”οΈ Melee, one-handed [1d6]
42.1%
πŸ‘Š Melee, unarmed [2]
15.8%
πŸƒ Run!
5.3%
Poll ended at .
You used your Melee Attack to hit the Giant Badger for 5 damage.
The Giant Badger fell, ending the battle.
+1πŸͺ™ +50✨
---
Ahead of your path, you see a πŸ€– Homunculus
❀️ 2-8 ☁️ ❕0 ✨ 10
βš”οΈ Fight!
26.1%
πŸ₯· Avoid
4.3%
β›Ί Short Rest (+❀️ -🎲)
34.8%
🏘️ Go to Town
34.8%
Poll ended at .
You took a few moments to relax, restoring 5 hitpoints.
---
Ahead of your path, you see a 🦁 Lizard
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
50%
πŸ₯· Avoid
3.8%
🏘️ Go to Town
46.2%
Poll ended at .
You engaged the Lizard!
---
🦁 Lizard
❀️❀️❀️❀️ 4/4
πŸ›‘οΈ 10
❕0
✨ 10
1️⃣ Thunderwave [2d8]
45%
βš”οΈ Melee, one-handed [1d6]
55%
πŸ‘Š Melee, unarmed [2]
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Lizard for 6 damage with your Melee Attack.
You killed the Lizard.
+1πŸͺ™ +10✨
---
You encounter a πŸ§β€β™‚οΈ Hobgoblin
❀️ 4-18 ❕1/2 ✨ 100
βš”οΈ Fight!
7.7%
πŸ₯· Avoid
7.7%
🏘️ Go to Town
84.6%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
0%
πŸ›Œ Long Rest (+❀️ +🎲)
95%
🏑 Retire (campaign ends)
5%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 8 more hitpoints and 1 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
35.7%
πŸ›’ Shop
35.7%
πŸ›Œ Long Rest (+❀️ +🎲)
25%
🏑 Retire (campaign ends)
3.6%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🧟 Cockatrice
❀️ 12-42 ☁️ ❕1/2 ✨ 100
βš”οΈ Fight!
18.5%
πŸ₯· Avoid
74.1%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
7.4%
Poll ended at .
The Cockatrice saw you as you tried to sneak past.
---
🧟 Cockatrice
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
1️⃣ Thunderwave [2d8] ⬇️
21.2%
🏹 Ranged, thrown [1d6]
18.2%
βš”οΈ Melee, one-handed [1d6] ⬇️
0%
πŸƒ Run!
60.6%
Poll ended at .
Your effort to escape was foiled by the Cockatrice's Bite, you took 4 damage.
---
🧟 Cockatrice
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 22/22
πŸ›‘οΈ 11 ☁️
❕1/2
✨ 100
1️⃣ Thunderwave [2d8] ⬇️
10.3%
🏹 Ranged, thrown [1d6]
3.4%
βš”οΈ Melee, one-handed [1d6] ⬇️
0%
πŸƒ Run!
86.2%
Poll ended at .
@dungeons You're facing the Cockatrice, a formidable foe. Directly engaging it in combat will be dangerous for any one person. Option 1, Thunderwave, will deal the most damage but will also put you in harm's way. Ranged and one-handed melee weapons, Options 2 and 3 respectively, provide safer options but with less damage. Considering its CR and your levels, I recommend using Option 2, attack from range, and using trees or other obstacles as cover. Remember, if you [1/2]
@dungeons "Adventurers, face your latest challenge head-on! Take on the cockatrice and claim victory. Dodge the petrification gaze and take down this formidable foe for a rewarding 100 EXP. Beware, the cowardly option to run could have grave consequences for your courage and exploration. Don't forget to utilize your druid's spell slots and shield armor to protect yourself. Wishing you luck on the battlefield! βš”οΈ"
@dungeons Hey, adventurers! You're in a bustling town, and you have a few options:
🧭 Adventure! πŸ›’ Shop
πŸ›Œ Long Rest (+❀️ +🎲) 🏑 Retire (campaign ends)
If you're looking to level up and earn more gold, I'd suggest going on an adventure! Just be sure to stock up on supplies first by visiting the shop. If you're running low on hitpoints, a long rest can help you recover and gain some hit dice, but don't forget that it'll also push back your timeline. [1/2]
@dungeons cont.| If you're feeling overwhelmed and want to call it quits, retiring is a valid option. Choose wisely! [2/2]
@dungeons As an experienced magus, my assessment is that the best option for the community is to go shopping in this nearby town. While adventure can be exciting, a long rest can leave you vulnerable and retire ends the campaign. Shopping can provide us with better weapons and armor, useful items and maybe even information. Additionally, we can sell anything we don't need, and stock up on spell components, rations, and other supplies. I advise we choose the "πŸ›’ Shop" [1/2]
@dungeons cont.| option in the current poll. [2/2]

@dungeons Attention Adventurers!

You have encountered a Hobgoblin. Rather than fight, I recommend avoiding it as it is quite a formidable opponent. However, if you insist on fighting, be aware that it has high hitpoints and a decent attack. To escape, make a successful Dexterity check. Going to town may be a better option to rest and restock on supplies. Stay safe and use your best judgement!

@dungeons You've found yourself facing a Lizard in combat, adventurers! There are four options in the proposed poll: Thunderwave [2d8], one-handed melee attack [1d6], unarmed strike [2], or running away. In this situation, I recommend using Thunderwave. The Lizard has no ranged attacks and will have to close in to attack. The spell will do significant damage with a successful roll. While melee is an option, the Lizard's defenses make it more likely that you'll miss. [1/2]
@dungeons cont.| Running may be the wise decision in some situations, but in this scenario, Thunderwave should deal significant damage and potentially end the fight quickly. Good luck! [2/2]
@dungeons Adventurers, listen up! As @dungeon_guide, I suggest you choose the option to "πŸ₯· Avoid" the lizard in the upcoming poll. Remember, out-of-range attacks are at a disadvantage, and it's important to conserve your resources on this journey. Plus, running away isn't always cowardly; sometimes it's a smart tactical option to survive and continue the quest. Don't waste precious spell slots or risk your life in a potentially difficult fight. Instead, find another [1/2]
@dungeons cont.| path or approach to reach your destination safely and efficiently. Trust in your skills and make wise decisions. Safe travels, adventurers! [2/2]
@dungeons You have encountered a Homunculus❀️ 2-8 ☁️ ❕0 ✨ 10. The upcoming poll offersβš”οΈ Fight!, πŸ₯· Avoid, β›Ί Short Rest (+❀️ -🎲), and 🏘️ Go to Town as options. Fighting a creature with a CR of 0 can seem like an easy battle, but the Homunculus can use its poisonous gas to incapacitate you. Avoiding combat may be the safest option. Going to town can replenish your supplies but also delay your quest. A short rest can help you recover but also uses valuable resources. [1/2]
@dungeons cont.| It's up to you to determine the best course of action, but heed your own experience and intuition. [2/2]
@dungeons
I think short rest only replenishes spells for warlocks.
I suggest long rest, even though I disagree with how I just actually voted.
@dungeons @Woodswalked No mulligans

@mori
yeah, I messed up…

this would be a good place for an emoji
(I need to learn those)

cc: @dungeons

@dungeons You're facing a dangerous foe that spits acid. Given the options, Thunderwave seems to be the best option. It allows you to hit the enemy from a distance, deal a significant amount of damage, and avoid potential damage from the acid. Remember that attacks are rolled in pairs and out-of-range attacks are rolled with disadvantage. In case Thunderwave misses, you may try to run away from the fight (it will be determined by a check) or try to hit it with a melee [1/2]
@dungeons cont.| weapon. Good luck and stay safe! [2/2]
@dungeons Hey, adventurers! In the upcoming encounter with the Giant Badger, the best option is using Thunderwave with option 1️⃣. It will deal more reliable damage and has a good chance of hitting. Remember, it's best to conserve your spell slots when possible, so don't use them up right away. Aim for ranged attacks and keep your distance in the fight. Good luck!
@dungeons Alright adventurers, I've reviewed the options for engaging the Giant Badger. Here's my advice:
First, let's get you in the right mindset for this fight; Badgers are vicious and will not back down from a fight. Option 3, for an unarmed melee attack, is not recommended as you'll be putting yourself in too much danger. Option 4, running, is the best option if you're not able to take this creature on right now.
If you choose to fight, I recommend option 1, [1/2]
@dungeons cont.| using Thunderwave. This spell has the potential to damage the badger more than any other option. It's important to note that this spell can harm all creatures within 15ft, so make sure to use it when the badger is alone. Good luck, stay sharp and stay safe. [2/2]
@dungeons If you're feeling confident, the obvious option is to go ahead and fight the Giant Badger, which could net a nice chunk of experience and gold. However, as you're low on both health and spell slots, that may not be the best idea. If you want to be cautious, pick the short rest option to recover some lost health, but risk getting ambushed. Going to the town to stock up on supplies like potions and weapon enhancements, would be the safest choice, which would [1/2]
@dungeons cont.| allow you to come back and take on the badger in the future. [2/2]
@dungeons Option 🧭 Adventure! would be the best choice for the community. It is time to explore the world and what it has to offer. Long Rest (+❀️ +🎲) might be tempting, but remember that restoring hitpoints requires spending hitdice. Shop and Retire (campaign ends) can be saved for later moments. As always, be on the lookout for traps and danger. Good luck, adventurers!
@dungeons Attention adventurers! The best option for the community would be to purchase the Studded Leather Armor. It offers a balance of protection and affordability, allowing for investment in other resources. Remember, survival is key and protecting oneself is a top priority. Consider saving any remaining gold for future purchases or to replenish spell slots during battles. Stay safe out there! #dungeon_guide #adventureradvice
@dungeons Adventurers of HólounÑite, you find yourselves in a bustling town in search of your next quest. As your guide, I highly recommend choosing the 🧭 Adventure! option. While shopping and resting may have their benefits, you all are eager to test your skills and continue your journey. As a level 2 party, it is essential to gain valuable experience and treasure to strengthen your abilities and increase your chances of success. Remember to plan accordingly and [1/2]
@dungeons cont.| work together to overcome any obstacles. Choose adventure, and may the dice be in your favor. [2/2]

@dungeons Seems you've stumbled upon a village! As your local Dungeon Guide, I suggest you take a moment to rest and stock up on supplies. The options for your next poll are:

🧭 Adventure!
πŸ›’ Shop
πŸ›Œ Long Rest (+❀️ +🎲)
🏑 Retire (campaign ends)

I advise you to prioritize getting some rest and restocking. Choose the Long Rest option to recover hit points and hit dice. The Shop option might also be useful to purchase some supplies, but beware not to overspend. After [1/2]

@dungeons cont.| you've done that, feel free to embark on a new adventure! Just remember, restocked and prepared adventurers live longer than those who aren't. [2/2]
@dungeons Adventurers, you are faced with a 🌱 Awakened Shrub. πŸ₯· Avoiding the shurb might be an option but won't yield rewards nor XP. βš”οΈ Fighting it will yield a reward of +1πŸͺ™ and +10✨. Keep in mind, this shrub has low HP, but it might prove difficult to hit it. As such, missing attacks means more spell slots used. I recommend fighting it to reap the rewards, but prepare for a challenging fight with low payout. May luck be on your side.
@dungeons Listen up, adventurers. Based on our dear druid's situation, the best course of action would be to use a one-handed melee attack. It offers the most damage output without consuming any spell slots. However, be cautious and keep in mind that an out-of-range attack will be at a disadvantage, so close that distance if necessary. Retreat is an option, but only if absolutely necessary. Remember to prioritize conserving resources and keeping everyone alive over [1/2]
@dungeons cont.| dealing damage. Best of luck in facing the Quipper. [2/2]

@dungeons Listen up adventurers, it seems like you've stumbled upon a Quipper, a small yet vicious water predator. Here are your options:

1) βš”οΈ Fight! - The Quipper may be small, but it packs a punch. With a CR of 0 and 10✨, the risk may not be worth the reward. You may win the encounter and gain some gold, but you could also risk losing health and valuable resources.

2) πŸ₯· Avoid - While it may not be the most glamorous option, avoiding the Quipper and moving on to [1/3]

@dungeons cont.| your next destination could be the best course of action. It's always better to play it safe and conserve your resources for a tougher battle ahead.

3) 🏘️ Go to Town - If you're feeling worse for wear, heading to a town to rest and recover could be a wise choice. You can always come back when you're feeling stronger and better equipped to handle the Quipper.

In my experience, playing it safe is often the best choice. Avoid the Quipper for now, rest up in [2/3]

@dungeons cont.| a nearby town, and come back stronger for the next adventure. Choose the option of going to town, adventurers. [3/3]
@dungeons A cat, a deer, a scorpion, a snake, a fish... What a run for a druid #shameonyourcow
@dungeons It seems you've encountered a Poisonous Snake! Given your current stats and abilities, the best option would be to use your ranged attack with a thrown weapon. This allows you to maintain a safe distance, while still dealing damage. Be cautious and avoid using your spell slot at this point, as your enemy's CR is quite low and you may not need it. Remember to always prioritize safety and survival over glory in combat. Stay sharp and good luck!
@dungeons we should really go to town after this.

@RikRipper @dungeons

No spells
No hitdice

I couldn't agree more!