The more I keep seeing #VRChat items being made, the more I see things being used to work around its limits in spite of it.

The more I keep seeing #NeosVR items, the more I see a complex system being understood, with limits not as superficial.

The irony of it all...

People keep making VRChat more unlike itself, and then complain that Neos is too complicated...
At least Neos supports what the people are trying to force into VRChat half the time... natively...

@flamesoulis I'd argue limitations are often a useful and healthy thing for creative projects (something I am hopelessly bad at 😂 )

Ive tried Neos a few times and even if I liked the creator tools the game itself simply isn't something I enjoy playing and a lot of that is down to performance, something I have no issue with in VRChat.

@takanu @flamesoulis
No the limitations that VRChat has actually do affect the quality of the content while having limitations does invoke creativity too many can just result in content being very restrictive

for example the only real limitations Neos has is a lack of customers shaders and we work around that but it doesn't really affect the quality of the content