These past few weeks I’ve been working on implementing glTF KHR_animation_pointer in glTFast for @unity. Great to see this format evolve with even more useful capabilities! https://github.com/atteneder/glTFast/pull/596

Thanks to @tteneder for the great library and @herbst for the test assets! #gltf #madewithunity

Implement extension KHR_animation_pointer by mikeskydev · Pull Request #596 · atteneder/glTFast

Implements KHR_animation_pointer, Closes #592. 2023-04-20_16-39-04.mp4 Main pointers: meshes weights nodes rotation scale translation weights (using...

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