I promised i would show what i was working on this week, so here it is.
All art and effects are placeholder for now.
At this point I might start adding new interesting abilities and enemy types instead of adding new mechanics.
Still haven't figure out the story or the art style.
All art and effects are placeholder for now.
At this point I might start adding new interesting abilities and enemy types instead of adding new mechanics.
Still haven't figure out the story or the art style.


