The people wanted to see more interactive paper destruction. We can't say no to that.

#GZDoom #Indiedev #fps

@Selaco I was about to crack a joke about not having white doves anywhere to make it a true John Woo homage, but then I got distracted by how impressed I was that walking over the scattered papers displaces them.

Hard to believe this is running on an engine designed to run a game from 1993.