People ask me how to learn game design. 😬

Don't know what to say.

"Well, I was wildly incompetent for the first decade. Wasted a lot of time and money."

"Oh, and then in the next decade, I got a little better and was cocky. But still didn't know anything. Wasted even more time and money."

"Now I'm slightly better. Stuff doesn't instantly fall over as often. But still figure I've got another decade before I know what I'm doing."

@Danc oh, that's easy. Just spend an entire lifetime playing a wide variety of video games across a wide variety of platforms, and also play tabletop games, and constantly think about how and why they're designed the way they are, and also learn about zillions of other random things. And then your brain will be full of a mushy soup of all these things and you can mash them all together and pull ideas out of them that seem original but are actually a combination of a hundred different things. πŸ˜ƒ

@Danc

this is just good advice for "how do I learn <thing you know>?"

* do it for a while
* realize the ways you're doing it wrong
* goto 10

@Danc The Double Fine documentaries show what looks to me to be a pretty terrifying workspace. Not because there's anything bad about it (they seem quite positive overall), but because I'm someone who is absolutely mentally exhausted by minor creative endeavors. Doing that day-in and day-out seems nuts to me! But I'm so grateful that there are people who thrive in creative works. I'll keep doing drudge work so they don't have to.
@Danc Us software developers don’t get much better at programming as we grow more experienced, we get better at asking the right questions!