Love @gruber’s take on this: https://daringfireball.net/2023/01/meanwhile_over_in_androidtown

I was just trying to explain this to a friend who couldn’t believe I was “an Apple fanboy.” (I’m a UX and web designer for a living, so come on.) Gruber says it much better than I do.

Meanwhile, Over in Androidtown

Spending a few hours perusing the state of the art in Android Mastodon clients gives me the distinct impression that Android is forever stuck in its Window 3.x era of UI polish and design. It’s rough.

Daring Fireball
@nathansnelgrove One thing I learned long ago is that people like us who prioritize design, UI, and UX can empathize with and understand the choices made by people who prioritize other factors (e.g. raw feature count, or software being free-of-charge). But it doesn't work the other way: most people who prioritize other things can't fathom why anyone cares deeply about design/UI/UX. Thus they chalk it up to being hypnotized by marketing or something.
@gruber @nathansnelgrove you haven't mentioned material design, which is imo what's really to blame for the homogenization of ui on android devices. just on aesthetics alone, compared to swift ui, material design is boring and uninspired. but it's easy to build quickly and that's the draw.
@selfagency @nathansnelgrove The problem is far beneath that level. Most of the Android apps I see don't even use Material Design. And I'm happy to sing the praises of Google's own Chrome, which does.