Are there any predecessors for the style of input/progress gating found in Return of the Obra Dinn and The Case of the Golden Idol?

In each, you have blanks requiring info about a given scene that you must fill in correctly, through deduction and other puzzle solving, in order to progress. (See pics for screenshots from each)

#Games #VideoGames #VideoGameUI #PuzzleGames #MurderMystery #ObraDinn #ReturnOfTheObraDinn #CaseOfTheGoldenIdol #TheCaseOfTheGoldenIdol

@lauraehall in video games…? Not sure.

But deductive and inference-based problem solving is certainly a logic puzzle staple.

@essaygames I’m specifically looking at the input and gating mechanism used in these two games (both of which are logic puzzle games)
@lauraehall oh gotcha! My bad. I actually feel like I have a vague memory of a Lucas Arts Sherlock Holmes game doing something like this. But I’ll try to dig up the actual reference.
@essaygames grateful for any examples you can think of!