Picotron Playground -- an experimental web-based edition of my WIP Fantasy Workstation -- is OUT NOW! It includes a code editor and terminal program for poking around some demos of the #picotron API and runtime.

https://lexaloffle.com/bbs/?tid=50923

Picotron Playground

@zep Picotron v7 raises an error on nil table iterator. Expected?

for i,v in pairs(nil) do
end
>>bad argument #1...

@fsouchu Thanks, I've bug-listed it for v.8. Picotron is going to match PICO-8 behaviour where possible, but it might be worth introducing a 'strict mode' poke for those wanting to keep gremlins out of larger / more complex projects. cc: @Felice
@zep @fsouchu Yes, please, let us have a poke to rival gcc's "-werror -wall". Or several, maybe. After all, processors of this virtual era were starting to have hardware interrupts for non-critical stuff like divide-by-zero, which you could enable or disable.
@zep @fsouchu Speaking of which... a virtual hardware interrupt system might be fun... consider something like the HDMA interrupts on the SNES, for example.
@zep @fsouchu Glad you CC'ed me yet? 😜