Finished Boss 5 of The Fountains, still working on it. This is the first time I’ve used runtime-generated dynamic collisions so that I don’t have to define them in code.

#picotron #pico8

https://youtu.be/-uIRqqWrpzg?is=nq3mRFVfHfmWojYW

The Fountains, Picotron WIP - Boss 5

YouTube

Play holoduck: https://www.lexaloffle.com/bbs/?tid=156347

// keep line of sight with at least one relay, otherwise holoduck can not exist. Made with #picotron in 48h for #ldjam vol.59

holoduck

#ldjam #picotron

Using sort function in Userdata helps when trying to see what hand of dice you have. #picotron

#indiegame #pixelart #screenshotSaturday

More #demoscene fun and the winner of this years #Revision Wild category, made on the #Picotron 16 bit fantasy workstation.

#Revision2026

https://www.youtube.com/watch?v=8565OwudMfM

Konsumer - Endfield [PicoTron]

YouTube

Adding gui elements and buttons to #picotron is quite a simple matter.

#pixelart #retrogaming #indiegame #indiedev #screenshots

Looks better with the dice.

#picotron #pixelart #mastoart #indiegame

#pico8 continues to be one of my most favorite pieces of proprietary software, it is very modest, offline-friendly, works well even on musl-based systems, allows for exporting your works into independent web pages or programs, etc

i wonder if #picotron is the same way