@freakinbox I have had my suspicions that some of these so-called "games" are kind of like lower rungs than even mechanical turk realms of labor exploitation: where you *pay* to do work for others? SHENZHEN I/O had a similar vibe.
Shenmue, when you had to get a job, and could miss your bus to commute to be a fork lift operator? I hated that SO MUCH & I already worked a job I hated, I didn't need a gamified dead end career too. @adamconover
@byterhymer I loved Shenmu lol.
I literally spent hours amazed at how you could open every drawer as if it was a real-world (for the time), it drove my one friend mad... I'm not sure we are on the same page and might be looking at these games as different things.
I love mechanical/factory puzzle games.
@freakinbox It seemed OKish until that friggin fork lift operator job quest.
Admittedly, as much as I hated that, it didn't stop me from importing Shenmue II from the UK because I wanted to support the Dreamcast more than I wanted to support the Xbox.
(I did buy the Xbox version eventually too, but both copies: more or less never got played. You don't get many chances with me as a fan and if you upset me, I will just put down the controller and never come back)