I started designing a physical dungeon crawl card game. Coming from the digital game world, making (and remaking) hundreds of cards is daunting. I've tried dozens of dungeon craw board/card games and none of the scratch my itch, so I'll make my own. I've never designed a physical game before, so I expect it to be awful and degrade into a version of 52-card pick-up.
@grumpygamer Have you tried any of the Clanks, and if so, in what ways did they fall short of scratching the itch you're after? Clank Legacy in particular feels like the current high water mark of the genre, to me.