#cocoscreator does not have the same tools as Unity... the #Tiled support is somehow limited, apply something like rigid body is very tricky. BUT you can use almost any #javascript library. Here I've used hull.js to create polygons collider. So if you are into #gamedev and love #typescript give it a try https://github.com/theRenard/cocos-creator-tiled-collider-creator
GitHub - theRenard/cocos-creator-tiled-collider-creator: Cocos Creator + Tiled and collisions

Cocos Creator + Tiled and collisions. Contribute to theRenard/cocos-creator-tiled-collider-creator development by creating an account on GitHub.

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