@Kwebec @jrtracy With the caveat that I played this back in 2015, and the rules are now on v3... in general, pieces represent concentration and not specific players. The round die represents how in-control the attackers are (1 = perfect, 6 = very vulnerable to losing the ball). You can pass or dribble to other areas on the field and try to retain control based on relative strengths, then attempt shots on goal. There's an event table and some conditioning rules but that's mostly it. /cont'd