#7gamestoknowme
Seeing this going around, so...
1) Uniracers
2) Sonic Adventure 2: Battle
3) Contra: Hard Corps
4) G-Darius
5) Radiant Silvergun
6) Eureka Seven: Vol 1. The New Wave
7) Eureka Seven: Vol 2. The New Vision

Completely unironic about all of these, love over the top 00's games trying way too hard, love shmups even if I'm bad at them, love Treasure games, and who doesn't love Uniracers? (*crickets*) :P

(The E7 games try to do 500 things, are bad at all of them, and are fascinating.)

@gourdcaptain damn I wasn’t even aware there were Eureka 7 games, love that show.
@GungJoe #eureka7
The Eureka Seven PS2 games are wild in that they contain:
- Ground-based mech combat with vehicle modes.
- Aerial mech combat.
- Liftboard air surfing and racing.
- On-foot gun and melee combat.
And went to the trouble to design a game engine that allows all of these except air mech combat to seamlessly transition between each other, as you can get out of your mech, fire a pistol, punch a guy, sky surf to another mech, hop in, turn to a car, and drive off.
@gourdcaptain I'll have to try and pick them up sometime. I just watched a bit on youtube and they look really fun!

@GungJoe Fair warning, the 1st game starts _rough_.

like "do almost the exact same mech fight 11 times in a row in the same arena with the same mechs and no weapon customization yet with the only interruption being the awful lift board races" rough

I was laughing hard at how absurd that was, but it feels like one of the more obvious signs the production of that game was on fire.

(The lift board races are the part of the game with the most issues, New Vision mostly cuts them.)

@GungJoe PRO TIP: You can hold the fire button for your gun in the LFO combat to do a multi-lock on shot, the first game never tells you about this outside of the physical paper manual, lol.