I've been thinking for a while about how to make a transport game less overwhelming in a real-sized world. Now I'm thinking it might make sense to only manage the actions of a single vehicle in such a large world (pilot/trucker etc)? #GameDev #GameDevelopment #SimulationGames
@nimblebit That actually might be interesting. Pocket explorer? You'd be in a camper or something and explore the world and find stuff? Customize your camper with stuff you find? Could reuse some PT assets?