doing the all important #gamedev task of navigating menus with a gamepad, unglamorous but fundamental!

I'm gonna do a write up of how I handled it soon (cos this is my own engine I have to implement the APIs too...) since I liked how easy it is to add to an existing UI (though I did design for it)

game is: https://store.steampowered.com/app/1836400/Mossfield_Origins/

Steam:Mossfield Origins

A small cozy community builder where all buildings are based on the same foundation! Take your time, build a sustainable community for your residents in this relaxing game, with no time pressure or external forces. Upgrade foundations via tech tree to redefine and refactor your space.

@ruby0x1 Cult of the Lamb went the other way, and their menu was console first. Using the menu on desktop was weird.
@ofrbg I’d say I designed for gamepad from the beginning but it seems to work well on mouse too! different kinda game though