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This Week I Learned: Theta* pathfinding for natural movement through square grids
#gamedev #ai #programming

https://itch.io/blog/453823/twil-theta-pathfinding

TWIL: Theta* pathfinding

This week I learned Theta* pathfinding algorithms for all-angle movement through square grids. These evolved from the classic A*, which builds a path in the form of one-way links from square to square...

itch.io