So, still haven't started Ragnarรถk (eyeballing tomorrow or Sunday, depending on when i cook a Rabbit stew). But I've been dipping in and out of Gotham Knights. I find the game really weird, very tonally and narratively disjointed. Anyone else give it a whirl?

@AdamSessler It is such a strange game. Top to bottom, every decision feels confusing, and not just because of the bugs. It's so big, yet so empty, narratively slight, starved for villains and side quests of substance โ€“ and above all, repetitive. Splintering all of Batman's abilities into quarters for four different characters means none of them feel fully competent.

And yet, playing with a friend it was not unenjoyable, in a "this game is so infuriatingly dumb" kind of way. I'd love to know if it was a full "Avengers" style GaaS they then noped out of after that game's underwhelmed reception.

@nshady you hit the nail on the head in your description. I don't think it was ever a Gaas because it's such a financial investment on the back end that (like Avengers) you don't abandon it no matter what a mess it is. but why the felt the need to push the sidekicks rather than the more reliable Batman himself. There's no other equitable push from DC/Warners with the characters...its just so weird.

@AdamSessler Yeah, that makes sense re: GaaS. I don't mind the idea of playing as the bat family โ€“ and I appreciate some character notes, like making Nightwing canonically bi.(and on the whole it's very LGBT friendly, which is cool.)

But they start from such an odd place โ€“ these are four independent heroes who have been heroes for years, yet are actually incompetent? You can play as Batgirl, with a cape on, for hours, before she realises she could use that to fly too?? I won't talk endgame but they make even odder choices towards the end. A fascinating mess.