If you are doing a hobby/fun/learning project where zero or very few other people are ever going to have to look at the code, I recommend using the programming language that causes the most dopamine to be released in your brain when you press the keyboard buttons.

@darius

> If you are doing a hobby/fun/learning project where zero or very few other people are ever going to have to look at the code, I recommend using the programming language that causes the most dopamine to be released in your brain when you press the keyboard buttons.

Agreed! (and I might extend that to other projects as well…)

Which languages top that list for you?

@codesections I'm not lying, for me it is the Motorola 6809 instruction set in raw hexadecimal. This is simply nostalgia factor, it makes me feel like a kid again.
@codesections That and GameMaker Studio's entire IDE and scripting language. Again: it's nostalgia. It was building games in GameMaker where I really started to understand computer programming on an architectural level for the first time, so going back to that as I do maybe once a year reminds me of those really good feelings.
@codesections
For me its Kotlin. It allows to write really pretty code that it satisfying to look at.
@darius
@darius zzt-oop it is
@aparrish same but for the motorola 6809 instruction set
@darius @aparrish does rereading that fanfic about Anthony Bourdain in Narnia count as a programming project?
@darius this is why I write all my code in a custom scripting language called Fuck Yeah Josh
@darius you open a code block with "UrDoingGreatSweetie" and close it with "Love,Mom"
@joshmillard @darius you can get a long way with "#define awesome true".
@darius Assembly language and Forth for me. :)