got aound to write a little blogpost about developing for different aspect-ratios:

https://s-ol.nu/aspect-ratios

With interactive demos!

#gamedev #theWorkshop

@s_ol Oooh, I'll use this to explain to my students

I've been using Hearthstone a lot to show how the "gameplay area" is protected and the camera zooms to fit it in, and then there's extra stuff outside the gameplay area so it doesn't look barren on widescreen monitors