Here is my factorio world. Very high water and cliffs, resource frequency high and richness high to offset most of the resource spawns being underwater. Enemy settings equivalent to those in a death world.

My old starter base is in the center, mostly abandoned. My main factory is entirely built in the water on the right side. Lots of landfill was required. Most borders with aliens are at chokepoints. Can see legacy rings of defense for the old base, too. The insane geography has been very fun!

Alright, since the previous #factorio screenshot is pretty benign, I traced the defended areas as the game unfolded.

The magenta ring is the current "safe area", with the 8 green segments the defenses from buggers. Most of the border is water. Within this area are 3 purple rings; those are enclaves of buggers that are stuck on islands that I haven't arty'd yet.

The yellow, orange, red, and maroon rings show the defended "safe areas" during different points of the game, as I expanded.