#Blender , #pxme #vrm and #unity #univrm cant fix it either

Well.

At least she renders the best she can 97,45% of the time
(Unless she #looses her shoes .. Augh)

Edit:
It currently onlky breaks as second model with the #Zelda skywardsword model
Might be load and highpolycount

I'll shelve this as " #straggler #error "
Welp.
Guess I'll stick with vroid.

The alt is #metasequia and then #rig in #pxme

=> Far more trouble than its worth.

Rigging is actually the hardest part of #modelling.
You wouldn't believe it