Some new mech progress.
New shoulders and legs! And a first material pass.
Some new mech progress.
New shoulders and legs! And a first material pass.
Latest mech progress.
I'm not really satisfied with the shoulders design. I'll have to rework them.
Details for the latest progress on the mech design.
Some essential 3D blockouts for my next model. I want to make a stylized mech design, with lots of details and hard surface components.
The Dark Angels Bolter is completed!
I'm halfway through with my signature artworks for this year. I should try to make more stuff in my free time, but I'm still trying to get around my new working schedule.
Current progress on the Dark Angels Bolter...
Just a few details and components left before the materials.
Latest progress on the DA Bolter....
Since I have nothing to hide unlike my Dark Angels brethren, here's the shaded wireframe view of the Bolter, currently topping at 169.207 faces.
My current on-stream project and artwork for June: a Dark Angels Bolter.
Big shoutout to
Vadim B. for the chonky Bolter reference!
At last, the Doscher Gun is finished!
It was a very long workflow, and it made me realize that sometimes I need to speed up my pace a bit more.
Based on an original concept art by Mike Doscher. Modeled and rendered with #Blender3D.
Latest progress on the Doscher Gun.
Almost there... About 24 hours left before May ends!