@ryan final thought to wrap up https://openresearch.ocadu.ca/id/eprint/1399/1/Poremba_Critical_2007.pdf #cindyPoremba paper on #brinkGames :
the distinction of a subset of or commentary on 'reality' could be flipped to say that the game reality is equally or more valid of form of reality, and that rather our daily social order is commenting on/reacting to the smaller scale but more impactful occurrences of these games and other 'subversive' realities

#sociology

@ryan another thought on #brinkGames is how far can the boundaries be blurred? and one version of this could be how do you make a game where it doesnt have a clear end but rather gradually transitions out of the 'magic circle', would this increase how much the game effects the real world/how much the change in rules lingers?

#sociology

@ryan another thought i had from https://openresearch.ocadu.ca/id/eprint/1399/1/Poremba_Critical_2007.pdf when it comes to #brinkGames it's best or maybe necessary for people to break rules by their own volition, in some ways these games can encourage that, but is it possible to make people break the rules or is that a paradox? Similarly when it comes to players taking #agency and making their own rules collaboratively, can you build that into the game or does it have to come entirely from the players? This comes back to a thing ive been thinking about of how do you 'teach' people to have agency, or is that an oxymoron? Perhaps a game could foster this by having rules don't allow continuation unless a player decides to take the agency for themselves? How could that be encouraged, and maybe could it be a way to break people out of the mindset of #learnedHelplessness ?

#sociology