#Texture #Blendshapes
Altho on a technical level these are "kinda" #vertex blendshapes too, as I move the parts (upper half eyes, bottom mouth shapes) a few pixels over the main #mesh) to show them.
Strangely enough #vroid hates them.
Only #MMD is ok with em
(It has support for *actual* texture blendshapes, but barely any renderers support em out of the box. Just like #boneblendshapes .
Guess what most lazy modeler ppl jump to right away ?
)
https://alcea-wisteria.de/PHP/SampleWebMMD-master/modelloader.html?pmx=pl_katrielle/pl_katrielle_blendshapes.pmx
#ModelsAlcea #Katrielle #Layton
#repost โขacws #acws
Altho on a technical level these are "kinda" #vertex blendshapes too, as I move the parts (upper half eyes, bottom mouth shapes) a few pixels over the main #mesh) to show them.
Strangely enough #vroid hates them.
Only #MMD is ok with em
(It has support for *actual* texture blendshapes, but barely any renderers support em out of the box. Just like #boneblendshapes .
Guess what most lazy modeler ppl jump to right away ?
)https://alcea-wisteria.de/PHP/SampleWebMMD-master/modelloader.html?pmx=pl_katrielle/pl_katrielle_blendshapes.pmx
#ModelsAlcea #Katrielle #Layton
#repost โขacws #acws