A year ago today, a 19 year old called #UrbanDead was brutally slain by an Act of Parliament.
Buried 6ft under in Red Tape and Legalese, the powers that be thought it was gone for good.
They clearly didn't understand the genre...
#WorldwideDead is a black box clone of the now deceased game #UrbanDead.
A one person effort by Marcel Swann to bring back the game, and nearly a year in development. The effort is known to the original creator, Kevan, who has not responded negatively to it.
I played the Beta and I am now in the recently soft launched main game. Still a work in progress, but it's already implemented the bulk of the original game play.
It will hopefully manage to avoid the problems that lead to the closedown by keeping the community tightknit, ready to stamp down on the multi-account Zerging and offensive behaviour that plagued the unmoderated UD.
My main concern is it will not get a sufficient number of players to make the game play interesting. It has just past 350 characters, which is far short of the 3600 regulars in 2024.
It also requires a Discord login to access the game; many people will see this as a negative given recent goings on at Discord, but the designer is looking at alternatives.
A year ago today, a 19 year old called #UrbanDead was brutally slain by an Act of Parliament.
Buried 6ft under in Red Tape and Legalese, the powers that be thought it was gone for good.
They clearly didn't understand the genre...
I used to play #UrbanDead a lot back in the late 2000s, powered by #Opera when it still ran on the Presto engine.
It's kinda sad to see it go (thanks to UK laws π«€), but I had a lot of fun moments with it.
Today, at 12:00 UTC, the world ended.
'Not with a bang, but with a whimper.'
The Urban Dead server was turned off;
But before then Parties were had, and Eulogies spoken - in a number of languages, including various forms of Zombie-ish.
Mrh?
Bah-bah #UrbanDead - it was a fun 20 years, but now we are all of us zombies.
It is with heavy hearts that we say goodbye to this iconic piece of gaming history, and to some degree, another nail in the coffin of the WWW pre "Web 2.0" some of us were a part of.
A fond, sad farewell to #UrbanDead and my fellow Galbraith Hills Defense Unit #GHDU teammates. Hadnβt thought much of it in a decade, but it was a low-key obsession for a couple years, and to this day stands out as archetype of someone making a texty MMO just for the hell of it.
Also, fuck the UK bureaucrats dumb enough to kill it accidentally.
This evening saw my last ever Zombie strike in #UrbanDead with the Gore Corps crew of the RRF. Zombies were always more organised in game than the survivors.
It's now heading towards only 12 hours left till the Shutdown.
Here's a PC Gamer article about the early days of the game. I didn't join till about 18 months in, but it gives a good idea of the shenanigans of the golden years: 2005-2008.