#BookTour: The Pawn, by John David @partnersincr1me #ThePawn #JohnDavid #mystery #conspiracy #thriller #TulePublishing #excerpt #giveaway #PICT

THE PAWN by John David May 11 - June 5, 2026 Virtual Book Tour Synopsis: THE LEMASTER FILES When TV reporter Pete Lemaster gets an after-hours call from a college friend, he doesn’t expect it to catapult him into another big story in his reporting career. Scott “Uncle Scotty” Wilkins—a globe-trotting, charismatic…

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#BookTour: The Pawn, by John David @partnersincr1me #ThePawn #JohnDavid #mystery #conspiracy #thriller #TulePublishing #excerpt #giveaway #PICT

THE PAWN by John David May 11 – June 5, 2026 Virtual Book Tour Synopsis: THE LEMASTER FILES   When TV reporter Pete Lemaster gets an after-hours call from a college friend, he doesn’t ex…

« Kronos of Kerovnia », 1986

by Geoff Quilley (British artist, born 1961)
Game box illustration and poster for Amiga and Atari ST versions of "The Pawn",
videogame by Rob Steggles, Magnetic Scrolls, 1986

#vintagefantasyart #fantasyart #fantasyillustration #GeoffQuilley #ThePawn #MagneticScrolls #interactiveFiction #textAdventure #AtariST #Amiga

Another nitpick about The Pawn: some objects are designed in a weird way. The potion can‘t be picked up. You have to pick up the potion BOTTLE. Inside the bottle is the potion, yeah. This intricate world modeling is detrimental to the gameplay.
#interactivefiction #thepawn #magneticscrolls
The Pawn has some weird triggers and mechanics. You can only move the floorboards in the Tree Trunk Room, if you close the door first -- and perhaps have the white light, not sure about that...
There are a few situations like that, which make this rather good game slightly irritating and illogical...
#interactivefiction #commodore #c64 #thepawn #magneticscrolls