So, new #CritHitReview - Specifically, I took a look at #indiegamedev
Aetheric Games
#indiegame
#TempleOfSnek
- An arcade-infused puzzler. You can check out the video out
obligatory "nice"
#TempleOfSnek
Turns out there are people who know that tons of games have had snake-like mechanics ever since Blockade... and there are people who think #TempleOfSnek is Snake 2.

The snekkening has come!

🐍#TempleOfSnek is out of early access!🐍

The Quetzalcoatl update completes Story Mode, with 4-6 hours of rhythmic puzzle-dungeon exploration for you.

https://youtu.be/qob6kDSknNM

Pls share, and grab the game on Steam while it's 20% off, and tell your friends!
https://store.steampowered.com/app/1208590/Temple_Of_Snek/

Temple Of Snek - Launch Trailer

YouTube

a lovely write-up of #TempleOfSnek by Hira at ThinkyGames

"Snek always moves one space forward with the beat of the music and this being a rhythm puzzle game meant that it only added to the thinkiness of the puzzles."

https://thinkygames.com/reviews/temple-of-snek-does-what-giant-snakes-do-best-eat-people/

Temple of Snek — does what giant snakes do best: eat people - Thinky Games

You awaken in the Temple of Snek as “Snek” — a giant green man-eating snake, curled around several eggs. Intruders have come to pillage the vast amounts of gold stored within the temple, and the priestesses have awoken you to defend it.

Thinky Games

Today is launch day for #TempleOfSnek! Exciting, relieving and terrifying in equal measure.

Drop time is 1pm EST (6pm GMT) so I'll be shouting about it later.

how long til #TempleOfSnek 1.0, oh loads of time! no need to panic ...
3 weeks until #TempleOfSnek splurts out of early access, and I'm not to touch it, apart from anything super urgent and super simple. I'm gonna have to dabble with a side project or I'll either go mad or I'll do something drastic like add a whole new system at the last minute.

Snek is ready to monch!

#TempleOfSnek is leaving early access on 15th February!

The Quetzacoatl update gets us to version 1.0, which includes the finished version of Story Mode, with new puzzles, locations, music, and an ending to the story, and the finished version of the Snek Workshop level editor.

#TempleOfSnek just got it's first ever community made custom level, on the Workshop! I really enjoyed playing it - I was like 😆😆😆😆😆😆 the whole time.

https://steamcommunity.com/sharedfiles/filedetails/?id=2909425922

#indiedev #puzzlegame #customlevel #ugc

Steam Workshop::Spikes Trouble