I'm trying to learn Articulate Storyline 360 by taking a Corsera class. Since Storyline is Windows-based, I had to install Parellels on my iMac. I successfuly completed the first two modules.
I'm trying to learn Articulate Storyline 360 by taking a Corsera class. Since Storyline is Windows-based, I had to install Parellels on my iMac. I successfuly completed the first two modules.
💻 Gagnez en autonomie ! Avec Storyline 360, créez vos modules e-learning interactifs, scénarisés et adaptatifs, sans dépendre d’un prestataire.
https://bit.ly/4oJrYzl
#elearning #storyline360 #digitallearning #pédagogieactive #compétence
Liebe Leute,
für ein E-Learning Produkt, das #barrierefrei werden soll, muss ich Slides prüfen (in einem Webviewer, mit #Storyline360).
Ich klicke mich am Mac mit aktivem VoiceOver durch die Folien und bin oft unschlüssig, ob die Klick-Reihenfolge sinnvoll ist, weil ich bei jeder Folie zwischen Inhalt und Navigation (Player) wechseln muss. Kennt jemand eine kurze, übersichtliche Anleitung, wie man als "nicht eingeschränkte Person" #Barrierefreiheit sinnvoll (und effizient) prüfen kann?
Where does Voiceover belong in the L&D Workflow?
For years, the instructional design workflow has been a predictable relay race: build in PowerPoint, export to Storyline, then layer in narration once everything’s locked down. The process works — it’s just painfully slow.
Voiceover always becomes the bottleneck. Either you record your own scratch tracks (and pray you never have to re-record them), or you wrangle text-to-speech tools in a browser tab, copy the clips back into PowerPoint, test timing, export again, and then import to Storyline. That’s a nine-step loop that kills creative momentum.
But here’s the thing: PowerPoint already sits at the center of your design process. It’s where pacing, tone, and flow come together long before your first Storyline trigger ever fires. So why not let your slides speak while you’re still designing?
That’s the shift Voxsmith makes possible. Instead of treating narration as a post-production step, you can generate professional-sounding voiceover directly from your PowerPoint speaker notes — instantly. That means you can build, test, and hear your content during early drafts. You can adjust phrasing, check pacing, and make real design decisions based on sound, not just text.
Once your deck feels right, you import it straight into Storyline — fully narrated, timing baked in, ready for sync and polish. It’s faster, cleaner, and way closer to how real courses get built in the wild.
Audio used to be the last thing you added. Now it’s the first thing that helps you think. The demo is live and I am looking for testers!