Through the Quiet Light

Her gaze meets the world with unshaken calm, a quiet strength resting behind the glass frames. Light brushes her face like a passing thought, revealing a beauty both present and untouchable. Model: Celestine #blackandwhiteart #bnwportrait #darkbeauty #moodyportrait #shadowlight #monochromeart #bnwmood #artisticphotography #noirart #feminineenergy #softstrength

http://artofonesandzeros.com/2025/08/14/through-the-quiet-light/

Through the Quiet Light

Her gaze meets the world with unshaken calm, a quiet strength resting behind the glass frames. Light brushes her face like a passing thought, revealing a beauty both present and untouchable. Model:…

Art of Ones and Zeros

ネオン輝く危険な都市で殺人事件を捜査するゲーム『キル・ザ・シャドウ』が超ハードボイルドでカッコいい。フォトリアルな光とドット絵の対比など、ハイセンスなビジュアルを生み出したコンセプトについて、開発者にも聞いてみた
https://news.denfaminicogamer.jp/kikakuthetower/250729p

#denfaminicogamer #植田亮平 #BitSummit #NEOWIZ #BitSummit_the_13th #特集記事 #開発者インタビュー #試遊レポート #Kill_the_Shadow #ShadowLight #うきゅう #キル_ザ_シャドウ

ネオン輝く危険な都市で殺人事件を捜査するゲーム『キル・ザ・シャドウ』が超ハードボイルドでカッコいい。フォトリアルな光とドット絵の対比など、ハイセンスなビジュアルを生み出したコンセプトについて、開発者にも聞いてみた

フォトリアルな光の表現とドット絵の対比が、バキバキにキマってて超クール。ハイセンスなビジュアルを生み出したコンセプトについて、開発者にも聞いてみた

電ファミニコゲーマー – ゲームの面白い記事読んでみない?

Neowiz to Publish Shadowlight’s Narrative Detective Game ‘Kill the Shadow’ Globally

https://fed.brid.gy/r/https://noisypixel.net/kill-the-shadow-global-publishing-deal/

Craig Hatler Games - itch.io

itch.io

#TTRPG #TenaciousTuesday #ShadowlightRPG #Shadowlight #WhyPersonae #WhyShadowlight

I can officially share this!
Allie with https://www.atgstudiosgraphics.com/ did an AMAZING job on my shiny new logos for Craig Hatler Games and #PersonaeSRD #PersonaeRPG, and a refresh/vector trace of the Shadowlight logo!

Graphic Designer | ATGStudios

ATGStudios freelance graphic designer Alexandra Gowins, here for all your custom graphic and photography needs. Artist portfolio and contact information.

ATGSTUDIOS

#TTRPG #PersonaeSRD #PersonaeRPG #WhyPersonae #Shadowlight #ShadowlightRPG #WhyShadowlight

Yesterday morning I ran session #1 of "How the West Was Weird" for three lovely folks over on the Trauma Bond Studios / Lost Guide Games Twitch channel. Here's the replay!

https://www.youtube.com/watch?v=oY3Tf8Ko5gk&t=316s

It's Yee-haw time, Shadowlight Style pt 2

YouTube

#TTRPG #PersonaeSRD #PersonaeRPG #WhyPersonae #Shadowlight #ShadowlightRPG #WhyShadowlight

My takeaway: it made me think I want to focus on a couple of things: (1) figuring out how to help players better understand the relationship between attributes & traits, and (2) what I need to do to come up with better GM resources to provide "on the fly" opposition that wasn't necessarily prepped in advance. Whether that's stock NPCs, or something else.

Craig Hatler Games - itch.io

itch.io