I got a #gamedev #sdl question. Specifically for #SDL_gfx.
Does anybody know of a proper sample for the MMX image filters functions?
I know the tests exists, but these seem to only to affect small custom-made arrays.
But, I think that you should be definitely be applying these to surface pixel data, right?
I've been trying to make a sample in vala but keeps crashing. I plan to make it work in C to truly understand it. But wanted to ask if anybody knows about a sample before doing that.