Who's a good boy? Both of you!

Scourge of Armagon is how a expansion should be. I can't say the same about Disolution of Eternity. it simply feels cheap, even if it is not as bad as the Quake II expansions.

PS: I know that purists hate antialias on Quake, but that's how I played it in the late nineties with a 3DFX card.
#Quake #QuakeRemastered #ScourgeOfArmagon

Tonight we play more of the absolutely BRILLIANT Quake episode Dimension of the Machine before moving onto Quake 2!

I'm running on roughly 2 1/2-3 hours of sleep so expect a lot of clumsy deaths. A lot.

twitch.tv/the_broly_arms

#Quake #QuakeRemastered #DimensionOfTheMachine

I love people who are praising the Quake remastered thing this year, when we have many source ports in the past 20 years. For completely free I might add.

Why aren't we talk about those works and the people who worked on it so hard?

https://quake.fandom.com/wiki/List_of_Quake_Source_ports

#Quake #sourceports #QuakeRemastered

People act like Bethesda was generous to release an update, that was all available for everyone all these years.
List of Quake Source ports

  For Quake, many Source ports were developed to this day. The first were developed by Id Software themselves before the public release of the source code in 1999. Below is a straightfoward list of all known ports and Source ports created for Quake. Linux - Developed by Dave Taylor on 1996, unreleased to the public. Amiga Mac OS Sega Saturn Nintendo 64 Playstation - Unreleased Arcade Tournament Edition Quake Mobile QuakeDC (Dreamcast) QuakeGX (Gamecube and Wii) Quake for Symbian S60 Mobile Phone

Quake Wiki