Adding some old code for handling #shapely MultiPolygons and Polygons with holes to my #pymunk wrapper :)
The sketch-a-day archives and tip jar are at: https://abav.lugaralgum.com/sketch-a-day Code for this: https://github.com/villares/sketch-a-day/tree/main/2026/sketch_2026_04_12 #Processing #Python #py5 #CreativeCoding
Zero-gravity study of #pymunk PinJoint and PivotJoint,
The sketch-a-day archives and tip jar are at: https://abav.lugaralgum.com/sketch-a-day Code for this: https://github.com/villares/sketch-a-day/tree/main/2026/sketch_2026_04_11 #Processing #Python #py5 #CreativeCoding
More #pymunk experiments, I think I have a basic "experimental helpers" module with a few wrapper classes.
The sketch-a-day archives and tip jar are at: https://abav.lugaralgum.com/sketch-a-day Code for this: https://github.com/villares/sketch-a-day/tree/main/2026/sketch_2026_04_08 #Processing #Python #py5 #CreativeCoding
WIP I'm pursuing an idea I discussed with Ramalho once about making some thin class wrappers around #pymunk objects to simplify creation (and py5 drawing) of the simulations. The sketch-a-day archives and tip jar are at: https://abav.lugaralgum.com/sketch-a-day Code for this: https://github.com/villares/sketch-a-day/tree/main/2026/sketch_2026_04_04 #Processing #Python #py5 #CreativeCoding