#ProjectStorm is making strides! More colors, more shapes... Last week Rik has been working on the fundamental bone deformations for the face. Check out the Video Log #2 to get an inside about how it works and where we are in the process.
#BlenderStudio #rigging #OpenProject
https://studio.blender.org/projects/project-storm/production-logs/?asset=8101

Project Storm - Blender Studio
The third character to join the library-family, this time a kid that will prove to be versatile and - hopefully - fun to animate and use in your stories. With this project, the Studio is developing a process using shape key based Facial Rigging.
Blender StudioThere's a new kid in town! π©οΈ Meet Storm, joining the gang of character assets created by Blender Studio, for everyone to enjoy! The design phase is done, a name was chosen - now on to the next steps.
#b3d #BlenderStudio #3dcharacter #rigging #ProjectStorm
https://studio.blender.org/blog/project-storm-has-started/

Project 'Storm' has started! - Blender Studio
A new character to add to the Blender Studio library and a new workflow to handle facial deformation.
Blender Studio