I get it. I really do. But you have to understand that it's not lazy. I put those in back before we had tools like Tile Layer. I had to use the editors built into #Pasofami and #NESticle. I copied them from SMB3, pixel by pixel onto graph paper, then load SMB1 and copy them back. It was tons of work 😅
Loss of identity is why I replaced so much of the SMB3 content from the backgrounds with new original work in the last two updates. I've done even more for the next!
