PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Try it for yourself: https://www.collabora.com/news-and-blog/news-and-events/panvk-now-uses-afbc-by-default.html
For zink:
$ cat launch_zink.sh:For LLVMpipe:
$ cat launch_llvmpipe.shFor Lavapipe
It displays Zink, vulkan 1.4 support, and using llvmpipe and not lavapipeMy recommandations for some softwares:
Applications:box64 lovr-v0.18.0-x86_64.AppImage $1`The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.
See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: https://www.collabora.com/news-and-blog/news-and-events/improvements-to-mesa-video-decoding-for-panfrost.html
PanVK has reached another milestone and will be supporting #Vulkan 1.4 on V10 and later GPUs! 🎉 https://www.collabora.com/news-and-blog/news-and-events/panvk-now-supports-vulkan-1.4.html
Just about 6 weeks after we announced #Vulkan 1.1 conformance for PanVK on G610 GPUs, Vulkan 1.2 is now also checked off the list!
A big thank you goes out to Arm for their assistance and for the actual conformance submission.
https://www.collabora.com/news-and-blog/news-and-events/panvk-reaches-vulkan-12-conformance-on-mali-g610.html #Panfrost #OpenSource