Ghost of Yōtei's Legends mode is basically Sucker Punch doing co-op speedruns in the dark
Ghost of Yōtei's Legends mode is basically Sucker Punch doing co-op speedruns in the dark
My anticipation for Ghost of Yōtei Legends on March 10th is reaching peak levels, and seeing this key art again just reinforces it. The original Legends mode carved out its own unique identity, and it's exciting to see Sucker Punch leaning even harder into the supernatural, folklore-inspired elements with these new demonic bosses and enemy types.
It feels like a natural evolution for the cooperative experience.