Random review time!
KreatureKind is a squad-based turn-based roguelike-like.
It has an unusual take on resistances / vulnerabilities. Health bars are segmented. Each segment is vulnerable to a particular damage/healing type. Damage/healing does not overflow into the next segment.
Each character always has a threat and a damage multipliers, but they feel less effectual than the usual taunts and strength buffs.
The music is okay.
The debate-as-combat theme is unusual. But Griftlands did it
much better (imho).
If you like the artstyle then give it a go I guess. Or just play Griftlands.
#gaming #KreatureKind
Steamで10% OFF:KreatureKind

モンスターとディベート、仲間を集め、行動を起こそう!可愛くて入り込みやすいデッキビルダーとのカードバトルで君のディベート能力を発揮しよう。そして相手を説得して君の仲間にしよう。魔法を救うためにチームとデッキをバランスよく構築しよう!

D#12 (2025-03-12) #KreatureKind #demo

This is a #CardBattler #Roguelike developed in Sweden by #ValiantGameStudio.

It's cute and has some nice tunes playing. Also, Yui's wheelchair pulsates to the beat, which just made me smile.

That said, it feels like the kind of game where the heart's in the right place—with a very blunt environmentalist message—but it just... seems pretty shallow and formulaic?

And the floaty character animation bothers me.

Could be worth keeping an eye on?

#VideoGames