FYI: Fable Compiler: Revitalizing F# with JavaScript & OCaml #shorts: Discover how OCaml's influence, along with the Fable compiler, has revitalized F#. Async's role and its spread through different programming language tiers are also explored. Check the 'History of Programming Languages' paper for more. #OCaml #FSharp #FableCompiler #Async #ProgrammingLanguages https://www.youtube.com/shorts/J_qm9CRUwN8
ICYMI: Fable Compiler: Revitalizing F# with JavaScript & OCaml #shorts: Discover how OCaml's influence, along with the Fable compiler, has revitalized F#. Async's role and its spread through different programming language tiers are also explored. Check the 'History of Programming Languages' paper for more. #OCaml #FSharp #FableCompiler #Async #ProgrammingLanguages https://www.youtube.com/shorts/J_qm9CRUwN8
Fable Compiler: Revitalizing F# with JavaScript & OCaml #shorts: Discover how OCaml's influence, along with the Fable compiler, has revitalized F#. Async's role and its spread through different programming language tiers are also explored. Check the 'History of Programming Languages' paper for more. #OCaml #FSharp #FableCompiler #Async #ProgrammingLanguages https://www.youtube.com/shorts/J_qm9CRUwN8

I was sniped into writing some rudimental bindings for @vuejs for the #FableCompiler
I'm amazed on how well Fable integrates with the ecosystem, you can use F# defined components in .vue files and .vue files in F# defined components

I don't plan to fully implement it (or a DSL like Feliz) as it is a responsibility I don't plan to bear with me right now, but it should be good enough for others to pick up and offer real Vue apps in F#
https://github.com/AngelMunoz/Vuoso

#fsharp #dotnet #webdev

Glutinum 0.11.0 is out, this is another huge release.

If you want the detailed changelog with examples, you can view it from Github:

https://github.com/glutinum-org/cli/blob/f0fafecf06ec129b5d06571eca9a12036d645bd3/CHANGELOG.md#0110

#fsharp #fablecompiler

cli/CHANGELOG.md at f0fafecf06ec129b5d06571eca9a12036d645bd3 ยท glutinum-org/cli

Contribute to glutinum-org/cli development by creating an account on GitHub.

GitHub

Fable 4.23.0 is here ๐ŸŽ‰

Rust users can enjoy more features and benefits from fixes.

TypeScript, code generation got severals fixes and JavaScript got a regression compared to Fable 2 fixed ๐Ÿ˜ฑ.

We also welcome a new contributor โœจ

#fsharp #fablecompiler

Fable.Form 5 is out ๐ŸŽ‰

It is now easily extensible, UI agnostics, support more common HTML5 fields properties out of the box and improve the developer experience overall.

Check out this blog post for details

https://www.patreon.com/posts/fable-form-v5-of-114579171?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link

#fsharp #fablecompiler

Join the core team at Amplifying F#

Contribute to F# and it's community through this wonderful initiative by Florian, Edgar, David and Jimmy, a model for Open Source community engagement! https://amplifyingfsharp.io/join-the-core/

#fsharp #fablecompiler

Join our core team | Amplifying F#

When using Fable.Form myself, I was always annoyed with the need to set information that I don't use, this will be improved in the next version. ๐ŸŽ‰

Thanks to the new pipeline builder API for the attributes, you will only have to set the fields that you need.

#fsharp #fablecompiler

I always found it confusing to use `string * string list` to represent options of Select/Radio in Fable.Form.

It is not clear which string is the key or value. Next version will instead use an interface to make it more expressive.

#fsharp #fablecompiler