It is time to reveal the ACTUAL winners of the architecture art contest! Well, I said there are going to be at least 3 winners. And since there weren't many entries this time, I've decided, fuck it, everyone wins!!!

#ElysianEclipse #ElysianEclipseContest #ArtContest

I'm currently fixing all the bugs caused by the render pipeline migration and also further polishing the graphics. Notably, the shadow quality has been improved and aquatic stage is brighter now. But most important of all: There now is an useless button that makes duck sounds.

I also started planning building editor parts for the winners of the art contest. I can already tell you, there are more than 3 winners this time.

#ElysianEclipse #Spore #GameDev #IndieGame

It is time to reveal the winners of the Architecture art contest! The third, second, and first places all go to... Wauzmons. Congratulations to the winners and thank you to everyone who participated!

#ElysianEclipse #AprilFools

#ElysianEclipse 0.6.0 Comparison:

Version 0.6.0 is a huge step forward! While it doesn't contain any new features, it runs on the new render pipeline and brings lots of graphical and technical improvements. The file size has been reduced by 500 MB and it runs about 15% faster in a lot of places.

Let's gooo! The render pipeline migration is pretty much done and all of the stages are playable again! I even improved some mechanics like the creation viewer (see screenshot) and the decal system.

#ElysianEclipse #Spore #GameDev #IndieGame

Architecture Art Contest

It is time for the fifth #ElysianEclipse #ArtContest! Our creatures are becoming more and more civilized and deserve a proper place to live. Now you can help to design a home for them, with the chance of your ideas getting added to the game! #ElysianEclipseContest ๐Ÿงต

The render pipeline migration is progressing. The creature editor is already fully functional again. Some of the colors are different, but it is still looking decent. Has been pretty frustrating so far.

#ElysianEclipse

#ElysianEclipse V 0.5.5 is here!

This version is available to test for aquatic tier or higher supporters and will become completely free once the next version drops.

Patchnotes for all 0.5.x updates: https://www.elysian-eclipse.com/#/wiki/V_0.5_Patchnotes

Supporter Download: https://ko-fi.com/post/Version-0-5-5-Alpha-V7V41V3GK2

More info and the FREE Version 0.5.4 are available here: https://www.elysian-eclipse.com/#/earlyaccess

The time has come. Usually the big updates like 0.4.0 or 0.5.0 each contained the foundation of a new stage. 0.6.0 is going to be something way less fun though. Unity has finally deprecated the render pipeline used by #ElysianEclipse, which means that we have to switch to the Universal Render Pipeline (URP) to continue receiving updates.

The tropical valley, will be the first biome to receive a rework. It will be much bigger and sandier. The mountains are higher and have more natural shapes with visible erosion. Still work in progress. Vegetation is disabled at the moment.

#ElysianEclipse #Spore #GameDev #IndieGame