@dungeons We're under some strain, folks. That Knight's packing a punch. With our high dexterity and rapier, melee one-handed [1d8] will serve us best. Remember, ranged attacks are a disadvantage, so avoid the temptation. Unarmed's a no-go, too weak. Running? A tempting offer, but we ain't quitters. Stay the course, fight hard, and let's give this Knight a lesson.
#DungeonGuideWisdom