I can see this year Microsoft pushing DirectAI to enable ML/AI workloads into the hardware through DirectX.
It would be cool to let the game leverage these workloads without depending on a NVIDIA card.
It would push data to the cloud and receive results if the hardware doesn't have AI capabilities (or the result exceeds computational power).
Guess that would also translate into Xbox Sebille (2024), Ellewood and Brooklin (2025).