Mar 5, 2023 - Day 64 - NewPlay Review
Total NewPlays: 70
Game: Bright Memory: Infinite
Platform: Steam PC
Release Date: Nov 12, 2021
Library Date: Nov 12, 2021
Unplayed: 478 days (1y3m21d)
Playtime: 33m
This was a weird game to calculate how long I owned it, because technically I owned it about 18 months before it was released.
It's ostensibly a sequel to Bright Memory, but is actually a remake and expansion of Bright Memory. Bright Memory: Infinite was given to everyone who'd bought Bright Memory on Steam.
The thing is, I tried playing Bright Memory after bought it; after 9 minutes, went "Nope, wasted my money", and haven't touched it since.
Bright Memory: Infinite dropped at the end of 2021, and I brushed it off. Which is a shame, in hindsight.
I'll have to go back and take another look at Bright Memory, I think, to see if I was having a bad day, or if BM:I "fixed" what I didn't like about it.
As it turns out, BM:I is quite a lot of fun. BM:I is a sci-fi FPS with melee elements, but in spite of being built on Unreal Engine 4, it doesn't feel like other FPS games.
I'm not sure if it's because the developer is Chinese and brings a different aesthetic to the design of the game, or if it's because the gameplay implements this unusual sword and gunplay combo playstyle, but I'm really enjoying it.
In keeping with the last few days, Bright Memory: Infinite is:
4: Good
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