The It's Winter and Routine Feat developer explains Russian sadness and powerful moods - http://feedproxy.google.com/~r/RockPaperShotgun/~3/cGU5xrCmMyg/ #FeaturedArticles #AnInterview #feature #Sad3d
The It’s Winter and Routine Feat developer explains Russian sadness and powerful moods

Alexandre Ignatov makes strange, quiet, melancholy worlds to explore. He calls them “sad3d”, also the name he publishes under on itch.io. But Ignatov has a

Rock Paper Shotgun - PC Game Reviews, Previews, Subjectivity
How Outer Wilds built a planet which falls apart

Brittle Hollow is a doomed planet. For a start, in about 22 minutes’ time, it’s going to be destroyed, along with the rest of Outer Wilds’ solar system. And

Rock Paper Shotgun - PC Game Reviews, Previews, Subjectivity
Epic and their latest indie exclusives talk about what it gives them, and maybe us too

Epic’s expansion from developer to distributor continues apace. Having secured exclusive distribution rights to some of this year’s biggest PC games, such as

Rock Paper Shotgun - PC Game Reviews, Previews, Subjectivity
A first look at Humankind, Amplitude’s new historical 4X beast

Humankind looks like any other 4X game where you shuffle units around and micromanage settlements. But according to the hands-off demo at Gamescom, it ain't.

Rock Paper Shotgun - PC Game Reviews, Previews, Subjectivity
‘Mystery is important’ – Inside’s co-creator won’t tell us the secret of Somerville - http://feedproxy.google.com/~r/RockPaperShotgun/~3/i6jQR2JSb5g/ #GamelabBarcelona2019 #FeaturedArticles #AnInterview #DinoPatti #Jumpship #feature
‘Mystery is important’ – Inside’s co-creator won’t tell us the secret of Somerville

It’s set in England. That’s all we know about gloomy sci-fi adventure game Somerville while talking to Dino Patti, of Jumpship.

Rock Paper Shotgun - PC Game Reviews, Previews, Subjectivity
I spoke to a Midnight Ghost Hunt developer and now really want to be a fridge - http://feedproxy.google.com/~r/RockPaperShotgun/~3/8mGyDy_YXRU/ #FeaturedArticles #SamuelMalone #AnInterview #feature #E32019
I spoke to a Midnight Ghost Hunt developer and now really want to be a fridge

“I… I wonder who the bad guys are in this game.” That’s Samuel Malone, now deep in thought about the morality of his upcoming 4v4 prop hunt game.

Rock Paper Shotgun - PC Game Reviews, Previews, Subjectivity