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New stickers!
A few more, without the mapping bit
Cool organic generative art. A random color is chosen, then painted at a pixel with neighbors with the closest average. Simulated on a Fibonacci 1024. Inspired by "Rainbow Smoke"
More details: https://forum.electromage.com/t/challenge-idea-all-the-colors-rainbow-smoke/3531/10?u=wizard
Challenge Idea: All The Colors (Rainbow Smoke)

Love this! One of my favorite things about this forum has always been the way we play with and improve each other’s ideas. A few of the things I think are coolest about this: use of paint and palettes greatly speeds up color comparison vs hypot3(), and cuts down color storage size. saved neighborhood map! I thought about doing this, pretty much exactly this way with 2 neighbors per element, but was scared off by the potential storage cost. Glad to be wrong! dynamic renderer swapping. ...

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Collaborating with @geekmomprojects and @jasoncoon on the Lux Lavalier has been one of the best experiences. Super proud of what we made, and love seeing their names here every time I assemble a Lux.
Here's the full range, on a slow gradient. Video can't capture how freaking bright this gets.
The NS108 is another HDR capable LED, driven here with 16 bits per element, 48 bit color. These are a bit brighter than the smaller ws2816, so shown here with 0.5% brightness and low exposure settings.
Mmmmm fire
Some demo video of various patterns, even 1% brightness leaves plenty of color resolution and smooth fade to black.
Rewrite of the pixel stack for #pixelblaze All 16 bit per element throughout. Tons more HDR LED options now, and have NS108 and WS2816 LEDs support. Here's a 2" x 2" ws2816 panel at 1% brightness, for example.
3D mapping is just like 2D mapping but with 50% more lack of actual cartography.