| homepage | willbohn.com |
| homepage | willbohn.com |
This is a little premature to post, but because it's exciting (to me anyway), I wanted to share:
I'm building ConsensysPrime.com , an alternative to Usercentrics/Cookiebot, etc.
The reason: Everything out there in this area sucks and costs you an arm and a leg. Yet _all_ website/app owners are supposed to be compliant with GDPR and similar laws around the world.
I've still got a lot of debugging, QA, and polish to do on it, but I think this is an important project for the web, and for me.
I promised my brother that I'd have a little something to do website monitoring.
Enter: https://metalmonitoring.com
Not only does it monitor the sites, but if something is wrong (especially systematically), it uses AI to tell you what's up in plain English.
Now, I've just started with it, but you can expect that there to be more features, such as monitoring for changes - even on other people's webpages.
There's a free trial period - let me know what you think!
Hope you like where it's headed!
I got tired of Arc Raiders. The steampunk-ish weird world just isn't my thing. The new enemies they put in? Just annoying. The Rocketeer - kills me every.freaking.time. even though I'm trying to sneak by.
So I tried Marathon. The story, the visuals, the feeling of being in the world - super great. The tutorial level was a blast.
Then I went into real (beginner) games and just got rocked playing solo by the PvE enemies. Repeatedly, like the Rocketeer(No PvP)
I want to play the bloody game solo..
I was only using Coderabbit for their CLI access to review my junk code. They pulled it out of their monthly payments to a per-file-review "pay-as-you-go" pricing model.
Bye-bye, Coderabbit. 🐰
Well, I did a bad thing. As I was "vibecoding" a project with Claude Code, I didn't verify things step-by-step as it made things, so now I'm in impossible debugging hell, where it just cannot fix things no matter how many times I try.
What I love is: it makes up new reasons as to why it was/is broken each time.